AI Insights · Timothy · July 2021
Top 5 Mech Games on iOS in Switzerland Q2 2021 Performance
Explore the performance of the top 5 mech games on iOS in Switzerland during Q2 2021, with insights on downloads, revenue, and active users.
In the second quarter of 2021, the top 5 mech games on iOS in Switzerland showed varied performance trends in terms of downloads, revenue, and active user engagement. Here's a detailed look at how each game fared, based on data from Sensor Tower.
War Robots Multiplayer Battles saw a dynamic quarter. Weekly revenue fluctuated, peaking at around $8.1K in mid-April, then dipping to as low as $2.2K in early May before recovering to approximately $7.3K by the end of June. Downloads experienced a similar roller-coaster, starting at 181 in late March, climbing to 473 in early May, and then dropping to as low as 45 in mid-June before ending the quarter at 72. Active users started at 1.2K at the end of March, peaked at 1.7K in early May, and then gradually declined to 746 by the end of June.
Full Metal 3D, a relatively new entry, showed promising download figures with 1K in mid-June, though these numbers tapered off to 235 by the end of the month. Active users remained steady, hovering around the 450 mark throughout June.
Astracraft had a modest quarter in terms of revenue, with weekly earnings mostly under $30. Downloads spiked to 320 in early May but quickly fell to single digits, ending the quarter with just 1 download in the last week of June. Active users saw a peak of 253 in early May but steadily declined to 35 by the end of June.
Angry Birds Transformers experienced a notable revenue spike to $1.5K in early May, with the rest of the weeks showing more moderate earnings, closing the quarter at $587. Downloads remained relatively stable, ranging between 18 and 51 weekly. Active users also showed consistency, maintaining around 100 users weekly, peaking at 127 at the end of March.
Transformers Rescue Bots Hero had a steady quarter with weekly revenue fluctuating between $39 and $196, ending at $51 in the last week of June. Downloads varied slightly, reaching a peak of 56 in early May and ending with 49 in the final week of the quarter. Active users showed a gradual increase, starting at 34 and rising to 53 by the end of June.
For more detailed insights and trends, visit Sensor Tower.